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It’s also got that classic lack of direction that made NES games so frustrating and strategy guides so necessary. Sure, not every game has an auto-save feature, but most do. Imagine my surprise when I realized that one for the first time. You’ve got to go into the main menu and save. You’d think the game would save itself when you stay at an inn and reset your spawn point, but you’d be wrong. You can save the game, which should really go without saying these days. If that was annoying back in 1992, it’s even worse now. Then there’s the awful stuff, like the pinging sound when you get down to low health. There are some wonderful touches, like being given the option of saying no to a king who’s asking you to save the world, only to be looped back through the conversation until you finally say yes. But it really seems to drop the ball in moving the genre forward.
![3d dot game heroes old spice 3d dot game heroes old spice](https://vgmsite.com/soundtracks/3d-dot-game-heroes/SVWC-7659_03.jpg)
It’s a breath of fresh air in an industry so obsessed with being taken seriously that game makers seem to forget we’re supposed to enjoy the experience of playing their games. Yet for every wonderful homage and every clever bit of dialog, there’s also something absolutely maddening.ĭon’t get me wrong, ‘3D Dot Game Heroes’ is fantastic. The game’s got roots in the old school, that much is obvious from the onset. I’m pretty sure it’s one of the fundamental truths of the universe that top-down action games in the style of ‘Link to the Past’ will always be enjoyable. And of course it is – it’s a ‘Zelda’ clone, and ‘Zelda’ clones are fun. There’s no getting around that it’s just plain fun. ‘3D Dot Game Heroes’ is an incredibly fun game.